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Slow or laggy sessions#

This page covers Fluid sessions that are choppy, blurry, or laggy. Connection statistics identify the factor that limits session performance.

Safe checks#

Turn on connection statistics during the session. On Windows and macOS, choose Help > Show Fluid Connection Stats. For the steps on other clients, see Show statistics. For the meaning of each value, see Connection statistics. Only Ping and Packet Loss turn red; interpret the other values in relation to each other.

What the result means#

Symptom What the statistics show What it means Try
Choppy motion Frames below Max Frames while the screen changes, and Encode Time near or above one frame's time (1000 ÷ Max Frames ms, such as 16 ms at 60 fps) The host cannot encode frames fast enough. Reduce the pixel load, use hardware encoding (or Fluid 2.0 when connecting from Windows or macOS to an Apple silicon Mac host with more than 2 displays), or lower Color.
Choppy motion, but Encode Time is low Frames below Max Frames, and Bandwidth × 8 close to Target Bitrate The video stream uses all the bandwidth allowed by the network or by a bandwidth limit. Set Maximum Bandwidth to Auto. On the Enterprise plan, you can try a value above 20 mbps; a higher value puts more stress on the network and can degrade performance. On a team computer, the Maximum Target Bandwidth set by a team administrator can cap it. Otherwise, reduce the pixel load or lower Color.
Encode Time is high on a mostly still screen Encoder shows Hardware Expected behavior: hardware encoders report higher encode times at low frame rates. Measure while something is moving on screen, such as a video or testufo.com.
Frames shows 0 Frames is 0 Usually, no content on the host's screen is changing. Frames can also be skipped when the video stream exceeds the allowed bandwidth. If the screen is not changing, no action is required. If it is changing, check the bandwidth rows above.
Blurry or blocky image Image Quality shows Medium or Low The stream uses heavier compression, usually because less bandwidth is available. The image sharpens shortly after motion stops. Fix packet loss, set Maximum Bandwidth to Auto, or reduce the pixel load.
Quality stays low Target Bitrate well below your Maximum Bandwidth (in kbit/s; 20 mbps shows as about 19,500) The network cannot currently carry more data, or the Maximum Target Bandwidth set by a team administrator is lower. Improve the network, or ask your team administrator about the limit.
Stutters and freezes Packet Loss is red Packets are lost on the network. Use Ethernet or 5 GHz Wi-Fi, avoid SSL or TCP-based VPNs, or lower Maximum Bandwidth.
Lag that comes and goes Ping is red Network latency is unsteady. Use Ethernet, and avoid congested Wi-Fi and VPNs.
Not connecting directly Connection shows Relay Your device and the host could not connect directly, or a team administrator requires relay connections with Relay Connections Only. If your team does not require relay connections, get a direct connection. For relay-only requirements, see Force connections through a relay.
Slower than expected Protocol shows Relay TCP or Relay TCP-TLS UDP is blocked, so the connection uses TCP, which is slower. Allow outbound UDP. For details, see Get a direct connection.

Still stuck?#

If the session remains slow after these checks, contact Jump Desktop support.